Hello again everyone! In #94 Dahae this evening it was an eventful few hours!
I’m sure many of you who read this are not in Dahae, so I’ll leave out the specifics, but our alliance, took on the leader of the biggest alliance in our kingdom. (With support from some very good players from several other alliances who joined us for the attacks!) I’ve never had a problem with this player personally, but his, and more-so, his alliances game play have rubbed many the wrong way. SO much so that the entire kingdom has set aside their differences to unite against them. It has made existing in Dahae a whole lot more fun.
Tonight, we rallied him a few times, both him and us fully cored up. The results were pretty significant, and ultimately, he dropped about 120-140 mil in power before porting out, then shielding before we could hit another rally. He unshielded briefly, to hit some farms, but shielded again when we found him too quickly. He then took the fight to KC, asking for peace, or something resembling it, as long as they still got to do what they wanted, we should all leave them alone. (Long story, I call it “as Dahae turns” The soap opera. LOL.)
But, during the aftermath, there were several questions that came up to me directly, in KC and AC, and in other info rooms I’ve been in. I’m sure there are easy and complete answers out there, so I’m kind of asking for a crowd-sourced answer on this, please feel free to reply to this with any info you have on the following:
1) Did the game dynamics change recently, where attack boosts have suddenly become more important than health or defense? (Someone mentioned they had done two nearly identical rallies, with the only difference being they had attack boosts on instead of health or defense, but the total strength of those 3 stats remained the same, but attack was far higher in the one that fared better) It wasn’t something they intended to do, so there may have been other variables they didn’t realize or pay attention to.
2) How much do the traps and siege play a part in rallies now. When I was a newbie, I was told “SIEGE! For sure, send a march of siege first, then your army behind it.” Then later (Still a noob) “NEVER SEND SIEGE! NOT WORTH IT!” Then again, “In rallies, no siege, the rally hits reinforcing troops first, then walls and SH army, so never siege in rallies” Since then, I’ve grown, and now I haven’t been rallied in a very long time, so I have no data to compare. Only the words of others.
3) Do any kingdoms out there have peace between KVK KEs? Build, farm and train till a big event, then crush the outlanders? I cannot imagine, with the size of the egos in our kingdom, as well as the amount of money put into this game by some players, that it makes sense to waste troops on civil wars (With no “IN KINGDOM” Kill events for a very long time), but also understand that going WEEKS between kill events is too much for a “WAR” game. What are your experiences in your kingdom?
Thank you for any input. I do appreciate the time you put in just to make it this far.