Politics of Game of War

It is astonishing how much of a game of politics gow is as much as a game of war. This month my alliance has experienced a split followed by dropping our family ties to a big three alliance. The details of the ordeal are not important for our purposes but a learning point can be made here.

As you grow in power you may begin to feel that you have outgrown your alliance. You may be recruited by a bigger alliance as well. This is where the politicking begins. You will likely feel dedicated to the alliance you have been with for so long as they have provided you countless rss and lessons on the game. You could stay and teach the next guy, give back a bit to your alliance or go and continue to grow and take your gaming to the next level, more kvk, rallies, and less FarmVille atmosphere.

I've found that no matter what you choose to do, that you are honest and direct about your decision. A simple explanation goes a long way. It may prevent a bridge from burning that you will need in the future to cross back over….

Anvil strategy

[Ddm] Stuxnet posts a strategy from that is effective for Tier 3 troops. I used a similar strategy and still do with the addition of t4. However, as your power level goes up as a result of t4 research it is more likely you will be rallied if attacked at all. So it’s a great strategy to use at lower power levels when you can seriously shock folks. Enjoy!

Russo “Being the Anvil” Strategy

Benchmarking

Last night, through mostly frustration and boredom, I did a benchmark test of sorts on my stronghold.  

We are currently in a Kingdom vs. Kingdom with K24 Terra.  After porting and burning their kingdom for 6 hours I had accumulated 20M of each resource and a couple dozen heroes, two of which I could execute.  However, I rarely killed or hospitalized any troops.  So, I was only halfway to gold in the event.  

I decided I would just park my strong hold in our forest and wait.  I eventually nodded off and woke up at about 3 am to discover I was surrounded by outlanders.  The rally went off and I had just enough time to pop a +75% attack bonus.  

It was a full T4 tier four and tier 4 strat rally with limited meat shield or lower tier troops.  I’ll attempt to post the report.

Hyper Farm

I’ve decided to switch my main 21 stronghold into a hyper farm by destroying the majority of my farms for a different resource.  I figure with my plan to mass produce a large tier 4 army I will not be able to keep up with upkeep anyway soon so why have so many farms?  

I’ll start by tearing down lowest level farms and replace them with logging camps which is the least capacity at the moment and least resource I have or get from casino apparently.  I’ve not decided if I’m going to go completely for one, two or three resources yet.

I finished setting up the new tile format and went with a mix of resource type, but mostly wood.  I figured I had many items of ore left from the marathon of casino events from the past so I didn’t build many mines.  Also, wood seems to be the most scarce resource in my kingdom.  

Lastly, it takes 5 million of each resource so I attempted to get all three type’s capacity as close to 5 million as possible.  Wood production is nearly 7 million capacity.

I work with 7 other hyper farms producing over 20 million silver a day and various millions of the other types of resource.  So, together I’ll hopefully be able to rapidly train tier 4.  

My new issue will be speed ups.