Game of War Story: Make them an offer they can’t refuse…

Our Game of War Story

While many of our friends and old alliance mates have moved on to other things, it’s nice to reminisce about old battles and kingdom narratives.

“Game of War Story” project provides a place for players to reflect on the past 3 or 4 years experiences and friendships.

What’s your Game of War Story?


Tell us yours in the comments below.

Enjoy this Game of War Story from October 20, 2014

The latest news in Dahae kingdom is a continuation of the DF (Dahae Fighters) vs. D (Dreaded Legion) saga.  DF, in a surprise move, has decided to offer new kingdom rules to all alliances.

This coming from the alliance that since its inception has fought against rules of the ruling alliance, creating chaos and fear, forcing many to quit Game of War completely.

Game of War Kingdom Rules: Dahaefighter

The spirit of these new rules are said to strengthen the kingdom for kvk events.  They are basically 1) no tile hitting outside of kill event 2) no holding heroes 3) no rallying.

The most comical part of the whole scenario was they created a room for the leaders of alliances to join and discuss the rules.  But you can imagine how that went.

Keep in mind DF has been terrorizing it’s own kingdom for months now.  Zeroing people, farming them, executing heroes.

Initially they stated it was to toughen and strengthen the weak for kvk.  Now they argue Dahae needs rules of non aggression to grow.

game of war story

R5 Kingdom Discussions

The discussion was pleasantly taking place until one member of DF became agitated and began cursing everyone in the room out.

This ultimately led to most of the top alliances to reject the rules.

DF has since announced war against them.

The smaller alliances who accepted the rules have already experienced DF breaking them by being tiled by them.

True Intentions of Kingdom Rules

So, what are the true intentions behind these new rules?

Mostly posturing to appear to rule the kingdom?  DF can’t even control the wonder.  Last night they got their butt’s handed to them by PK.

In my mind they continue to be a band of misfits and thieves attempting to establish themselves as an honorable and legitimate alliance with Dahae’s best interests at heart.

Sounds like the lie Michael Corleone from The Godather tells his wife over and over.  “We will soon be 100% legitimate.”

Game of War Story


More Anvil Fun!

Another kvk kill event over the weekend and once again I caught some big fish with my sh 14.


I nearly won this battle against tier 4. Had I a few thousand more troops or a bit better gear I think I could have pulled it off.

Here is the breakdown:


In the end I won the event!


I’ll be pushing troop count, rebuilding a few thousand traps, and crafting better gear for the next kill event.

How To Fix GoW Lag, Latency, Connection, Internet Problems

An option in Game of War was added that most have overlooked.  Full Screen Toggle is meant to improve the clutter of your screen while in intense combat situations such as the Super Wonder, but it also helps with lag!

Full Screen Toggle allows the player to hide Alliance Tag and the Kingdom number of empires. This will make it easier to find players in a large cluster such as the Super Wonder.  It costs nothing but a few taps.

How does Full Screen Toggle Work?

First you must activate the toggle under options.  Navigate to “More” then “Options”.  Next, scroll down Full Screen Toggle and select the features you wish to activate.  Now, test the feature by finding a hive or cluster of empires.  This feature works only like in Full Screen.  To toggle full screen use the top right square with four arrows and view Game of War Full Screen.  You will now notice Alliance Tags and/or Kingdom numbers are absent from Empire names.

Full Screen Toggle
Full Screen Toggle

This feature will be a considerable help at Super Wonder where its difficult to find Empire names in all the confusion of hundreds of marches and long empire names when they have the Kingdom number and Alliance Tag.  Now, if only the lag at Super Wonder could be toggled off. Surprisingly, this full screen toggle feature does help with the lag.  Players are reporting at Super Wonder that when using full screen toggle mode their lag was completely removed.

I like to use the “inverse setting” so the tags are removed while in normal view.  Then, when I need to check an alliance or kingdom tag I toggle full screen to check.

Try it out and let me know your results!

More Lag Fixes

I’ve been using Nox App Player on my PC or Notebook computer to combat lag issues.  Game of War started as a mobile device app but has grown into a full application requiring much system resources and CPU power.  Nox allows you to increase the amount of system resources being used for increased efficiency.  I experience minimal lag while in coliseum, much less than with my iPad Air anyway.  My iPhone 5 I won’t even attempt to fight with it.  Its used as second device for eyes only.

Nox also allows players to download Amazon apps and use Amazon Coins for cheaper Game of War packs.  Since I had all Apple devices before I was unable to purchase and use Amazon Coins which allows players in the United States to get $100/packs for $75.  If you purchase a lot of packs using Amazon Coins could save you hundreds or thousands.  When you follow our link you support our site.  Thanks!

What other features could be added to Game of War to improve game play?

GoW Nerf Calculator

Game of War Nerf

Lower Tier troops were previously nerfed which had a significant impact on Game of War Fire Age.  Recently, a Machine Zone customer service E-mail circulated social networks mentioning yet another Game of War Nerf.  It claimed “a handful of players [were] holding a massive number of lower tier troops to protect their city.”

According to MZ, this was not their intended purpose.

Furthermore, they would nerf these lower tiers to maintain the integrity of the higher tiered troops. Continue reading “GoW Nerf Calculator”

Strategic and Wild Siege

Strategic and Wild Siege in Game of War!

Strategic and Wild Siege Released
Strategic and Wild Siege Released

Siege to make a comeback in Game of War?

If you started playing Game of War in the past year or two you likely have never trained a single siege troop.  The game quickly evolved beyond the scope of traps providing any benefit to your Stronghold.  So, traps counterpart, Siege was not required.  However, Strategic and Wild Siege research was just released in Game of War.  Why?

Siege Required for Alliance City Combat

The new siege may be required for Alliance City combat situations.  The Alliance cities have traps and siege may play a big part in defeating these cities.  The Game of War blogs states, “Siege Troop types [have] arrived.  Whether you want to overrun an Empire or shatter the Walls of an Alliance City in the upcoming Alliance City Combat, up the odds of success with the battle-hardened Strategic and Wild Siege Troops!

Strategic Siege Troops

These troops include Trojan Horse, Spear Tower, Flaming Trebuchet, and Barricade Drill

Wild Siege Troops

Wild Siege Troops include Ballista Ravager, Dragonfire Cannon, War Ram, and Siege Elephant

Normal Siege Troops

The existing Normal Siege Troops include Battering Ram, Ballista, Siege Tower, and Onager.

Strategic and Wild Siege Research Tree Includes other Great Stats!

Furthermore, the new tree contains some nuggets of great stats such as Enemy Health and Defense Debuffs, Rally Attack Debuffs and more Hero Presets!

We are told in the blog also that these “lethal instruments of war will be CRUCIAL for your success in Alliance City Combat!  Hoard them now to get ready.”

  • Rally Attack Debuff – 50% Total Bonus
  • Enemy Health Debuff III – 125%
  • Enemy Defense Debuff III – 125%
Strategic and Wild Siege
Enemy Defense Debuff
  • Hero Presets – 10 more slots

Honestly, if we look at the game up to this point, we’ve not needed siege.  Simple logic explains why we don’t use siege.  A rally leader has a fixed number of troops she is able to send.  Currently, this number is 6.4 million, but soon 7 million.  Second, even if cores and gems boost the power of all strategic, wild, or normal troops to include siege then the siege troops added to a rally will fight against the traps and do really well sure, but what about the millions of troops beyond those traps?  The siege become a non-factor at that point.

In the case of Strongholds, a player may have up to 450,000 traps at time of this writing.  Could change tomorrow HA!  Anyway, I digress.  So, those siege troops could take out the 450,000 traps saving your remaining troops in the rally to take on the remaining troops beyond the traps.  However, nearly 100% of rally leaders, actually, yes, 100% of all rally leaders are not asking for a single siege troop for their rallies at this point.  If they do, then you should seriously consider joining a different Alliance.

Enter Alliance City Combat

With all that said, siege will soon play major part in the upcoming Alliance City Combat. Alliance Cities traps and turrets will be incredibly strong and destroy any non-siege troops that attempt to push through them without Siege in the rally.

Anyway, happy researching everyone!

If you plan to purchase some packs to get this research tree done, take a look at how to save tons of cash using Amazon Coins!  Early reports are saying this tree will requires close to 400 billion of each resource to complete!


Line ID: darkthorne

Help Alliances

Help alliances will greatly reduce your research times and help finish Kingdom, Inferno, Solo events in a timely manner for great rewards!

Help Alliances – Game of War

hg10 -No Minimum -New Help Alliance-Asks users to push help button.  New is good sometimes because its easy to get into and don’t have to drop and return.
?aKh -500M power min 40:200:398
?tuG -500M power min 190:350:500
?A25H -200M power min 8:199:899 Continue reading “Help Alliances”