Strategic and Wild Siege in Game of War!
Siege to make a comeback in Game of War?
If you started playing Game of War in the past year or two you likely have never trained a single siege troop. The game quickly evolved beyond the scope of traps providing any benefit to your Stronghold. So, traps counterpart, Siege was not required. However, Strategic and Wild Siege research was just released in Game of War. Why?
Siege Required for Alliance City Combat
The new siege may be required for Alliance City combat situations. The Alliance cities have traps and siege may play a big part in defeating these cities. The Game of War blogs states, “Siege Troop types [have] arrived. Whether you want to overrun an Empire or shatter the Walls of an Alliance City in the upcoming Alliance City Combat, up the odds of success with the battle-hardened Strategic and Wild Siege Troops!
Strategic Siege Troops
These troops include Trojan Horse, Spear Tower, Flaming Trebuchet, and Barricade Drill
Wild Siege Troops
Wild Siege Troops include Ballista Ravager, Dragonfire Cannon, War Ram, and Siege Elephant
Normal Siege Troops
The existing Normal Siege Troops include Battering Ram, Ballista, Siege Tower, and Onager.
Strategic and Wild Siege Research Tree Includes other Great Stats!
Furthermore, the new tree contains some nuggets of great stats such as Enemy Health and Defense Debuffs, Rally Attack Debuffs and more Hero Presets!
We are told in the blog also that these “lethal instruments of war will be CRUCIAL for your success in Alliance City Combat! Hoard them now to get ready.”
- Rally Attack Debuff – 50% Total Bonus
- Enemy Health Debuff III – 125%
- Enemy Defense Debuff III – 125%
- Hero Presets – 10 more slots
Honestly, if we look at the game up to this point, we’ve not needed siege. Simple logic explains why we don’t use siege. A rally leader has a fixed number of troops she is able to send. Currently, this number is 6.4 million, but soon 7 million. Second, even if cores and gems boost the power of all strategic, wild, or normal troops to include siege then the siege troops added to a rally will fight against the traps and do really well sure, but what about the millions of troops beyond those traps? The siege become a non-factor at that point.
In the case of Strongholds, a player may have up to 450,000 traps at time of this writing. Could change tomorrow HA! Anyway, I digress. So, those siege troops could take out the 450,000 traps saving your remaining troops in the rally to take on the remaining troops beyond the traps. However, nearly 100% of rally leaders, actually, yes, 100% of all rally leaders are not asking for a single siege troop for their rallies at this point. If they do, then you should seriously consider joining a different Alliance.
Enter Alliance City Combat
With all that said, siege will soon play major part in the upcoming Alliance City Combat. Alliance Cities traps and turrets will be incredibly strong and destroy any non-siege troops that attempt to push through them without Siege in the rally.
Anyway, happy researching everyone!
If you plan to purchase some packs to get this research tree done, take a look at how to save tons of cash using Amazon Coins! Early reports are saying this tree will requires close to 400 billion of each resource to complete!
Line ID: darkthorne