Strategic and Wild Siege

Strategic and Wild Siege in Game of War!

Strategic and Wild Siege Released
Strategic and Wild Siege Released

Siege to make a comeback in Game of War?

If you started playing Game of War in the past year or two you likely have never trained a single siege troop.  The game quickly evolved beyond the scope of traps providing any benefit to your Stronghold.  So, traps counterpart, Siege was not required.  However, Strategic and Wild Siege research was just released in Game of War.  Why?

Siege Required for Alliance City Combat

The new siege may be required for Alliance City combat situations.  The Alliance cities have traps and siege may play a big part in defeating these cities.  The Game of War blogs states, “Siege Troop types [have] arrived.  Whether you want to overrun an Empire or shatter the Walls of an Alliance City in the upcoming Alliance City Combat, up the odds of success with the battle-hardened Strategic and Wild Siege Troops!

Strategic Siege Troops

These troops include Trojan Horse, Spear Tower, Flaming Trebuchet, and Barricade Drill

Wild Siege Troops

Wild Siege Troops include Ballista Ravager, Dragonfire Cannon, War Ram, and Siege Elephant

Normal Siege Troops

The existing Normal Siege Troops include Battering Ram, Ballista, Siege Tower, and Onager.

Strategic and Wild Siege Research Tree Includes other Great Stats!

Furthermore, the new tree contains some nuggets of great stats such as Enemy Health and Defense Debuffs, Rally Attack Debuffs and more Hero Presets!

We are told in the blog also that these “lethal instruments of war will be CRUCIAL for your success in Alliance City Combat!  Hoard them now to get ready.”

  • Rally Attack Debuff – 50% Total Bonus
  • Enemy Health Debuff III – 125%
  • Enemy Defense Debuff III – 125%
Strategic and Wild Siege
Enemy Defense Debuff
  • Hero Presets – 10 more slots

Honestly, if we look at the game up to this point, we’ve not needed siege.  Simple logic explains why we don’t use siege.  A rally leader has a fixed number of troops she is able to send.  Currently, this number is 6.4 million, but soon 7 million.  Second, even if cores and gems boost the power of all strategic, wild, or normal troops to include siege then the siege troops added to a rally will fight against the traps and do really well sure, but what about the millions of troops beyond those traps?  The siege become a non-factor at that point.

In the case of Strongholds, a player may have up to 450,000 traps at time of this writing.  Could change tomorrow HA!  Anyway, I digress.  So, those siege troops could take out the 450,000 traps saving your remaining troops in the rally to take on the remaining troops beyond the traps.  However, nearly 100% of rally leaders, actually, yes, 100% of all rally leaders are not asking for a single siege troop for their rallies at this point.  If they do, then you should seriously consider joining a different Alliance.

Enter Alliance City Combat

With all that said, siege will soon play major part in the upcoming Alliance City Combat. Alliance Cities traps and turrets will be incredibly strong and destroy any non-siege troops that attempt to push through them without Siege in the rally.

Anyway, happy researching everyone!

If you plan to purchase some packs to get this research tree done, take a look at how to save tons of cash using Amazon Coins!  Early reports are saying this tree will requires close to 400 billion of each resource to complete!


Line ID: darkthorne

March Research Tree – Game of War

A brief overview review of the March Research Tree for Game of War.

Most if not all of these researches are straight forward.  However, the implications and effects on gameplay will be revolutionary.  Specifically, the unlocked researches further down the tree.  We are on the edge of some huge changes coming in Game of War.  Fasten your safety belts, Game of War just got faster!

Treasure Map March Speed Increase




Gathering March Speed Increase





Treasure Map March Size




Resource Help Tax Decrease

Multiplied by billions of resources 1% tax reduction will provide great benefits over the long term.  10M resources saved for every 1B sent.




Recource Help Capacity Increase

3M extra resource capacity.  Yes, that’s double resource marches at SH21!




Increase Trade March Speed




Increase Hero March Speed




Hero Attack

This tree has a bit of everything.  This is where the tree really catches my attention.  The above researches are great to have for convenience but as a combat minded player this is what I’m talking about!




Troop Defense




Troop Health




Hero Gear Preset


This will be an excellent addition to Game of War.  It will be interesting to see how many presets we are given.



Troop Attack




Monster Debuff




Enemy Defense Debuff




Enemy Attack Debuff




Enemy Health Debuff




Embassy Troop Capacity Increase




Rally Time Reduction




Attack March Speed Increase




Rally March Speed Increase



Game of War Restorative Research

The Resto tree is now live, at least partially. A few of the research items are still unavailable such as trap salvaging and luck. It curious why these items are not available. Does this mean the tree was rushed? I’ve never seen this type of release before. Perhaps they plan to raise the max stronghold level to 25 or only then will you be able to salvage traps…

Several highly beneficial researches can be completed currently in the tree such as march speed 30%, resource production boost 10%, training cost reduction, training capacity and training speed.







Tier 4 cost reduction requires Trap Building Speed 10 before it can start being researched:


I’ve been diligently researching the Resto tree. I’m presently on troop training speed 9. Here are the requirements: