Game of War Rally Trap – Gear, Troops, Gems

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How to Build a Game of War Rally Trap For Cheap!

If you want to play Game of War but not spend a great deal of money chasing expensive core sets and research then this article is for you!  If you want a way to trap those pesky mean rally leaders tormenting you alliance then this too is an article for you!

I have a 110 billion power account that I no longer consider my main.  I now spend most of my time on a sub 10 billion power account that I use as a rally trap.

Trap
Nike Hero 65

In the above example I lost a few T1 traps for under 50k power loss.  I was able to recover those traps for no speed up cost since T1 is instant salvage.  So, how can you get one of these fun trap accounts?

If at the end of this guide you still need assistance, I’d be glad to assist you step-by-step!  To learn more follow the link at the end of the article!

Building the Trap

Here’s what you will need to trap the Hardest Hitting Rally Leader’s in Game of War:

Research

  • Tier 4 Normal
  • Traps Tier 1 Normal – just above war bricks.
  • Defense Tree to Troop Defense Debuff Resistance 9
    • Some Kingdoms do not have this released yet in their Defense tree.  Be patient its coming.  Instead get your Defense Debuff Resistance from Kinoichi Kunai – use at least 2 until your defense tree is added.  Then use just one.
  • Total Research Power should around 400 million power.

Gear

  • Frostlord’s Will (Helm)
  • Imperial Mantle (Armor)
  • Imperial Greaves (Feet)
  • Frostlord’s Shatter star (Weapon)
  • Frostlord’s Wielders (Accessory)
  • Kunoichi’s Kunai (Accessory)
  • Kunoichi’s Kunai (Accessory)

Alternative Gear

  • Sola’s Paladin and Golden Shogun Gear
    • This set is a troop specific defense set that can be used to counter specific rally types i.e. infantry, ranged, cavalry.
  • Colossus Gear
    • This set is easily the best general defense gear set in game.  However, it costs the most to attain currently in game. Compare defense of each piece to the current item’s defense you have and upgrade accordingly.

Gems

  • Defense – 25% Defense
  • Shadow Gem – 12.5% Defense, 12.5% Troop Attack Debuff
  • Gem of Honor – 12.5% Defense, 12.5% Troop Attack Debuff (Yes, its the same as Shadow Gem but can equip both)
  • Gem of Protection – 25% Enemy Rally Attack Debuff (The use of this Gem is controversial.)  I use two of them to negate enemy’s Rally Attack from skills, but I’m still testing if I should use more against the occasional rally leader stacking Rally Attack boost gems.  If you have data concerning this please leave a comment below.

Better gems have been released with more Defense boost.  If you are able to obtain them use them!  Defense is most the important stat for this trap set but I’ve tried to provide the minimum requirements in this article to trap with minimal research power.

Troop Counts

  • 20 million of each Tier 4 type – Infantry, Ranged, Cavalry
  • 240 million of each Tier 2 type.
  • All Tier 1/2 Traps, Spikes, Archer Tower, Boiling Tar, Turret, Snares, Steam Cannon.
  • Troop Power will be 4 billion and above depending whether you go for an Ares trap or not.

With the release of Artemis you may need to increase troop numbers slightly more to around 800-900m.

Very important:  Please be aware of the Game of War Nerf.  If you train too many lower-tiered troops you will suffer a penalty to your troop’s stats and suffer great losses upon taking a hit of any kind.

Boosts

  • Defense – 125% or 175% obtained in one of the few packs required to reach the limits of this trap setup.
  • Attack Debuff – 125% or 175% see above.

Buildings Setup

Once you have reached Stronghold 21 and unlocked Tier 4 its time to train your Tier 4 army.  It is my recommendation that you check the Forge to see if you can craft any Economy Sets for Troop Training boosts such as Generals or Grand Marshalls Set gear.  This will save you many days of speeds ups. However, if you are unable to craft these items don’t worry.  You can still train an army relatively cheaply.  You may have picked up some Troop Training boosts or Items along the way building your Stronghold 21.  Check your inventory for Prometheus’ Boon (Lvl 30) it provides +18% Training Speed.  Also, check for Hades’ Helm (Lvl 40).  It will provide another +12% Training Speed.

Next, you want to build a balance of Villas and Barracks. Villas will reduce your Training Speed and Barracks will allow you train more troops at once.  Personally, I just used Training Speed Boosts of 30 – 50 % from the packs and Troop Queue Boosts of 500%-1000% with all Barracks and got it done in a few hours.  It likely cost me a bit more but I got it done in time for the Kill Event that night.

Altar Boost

Once you are satisfied with the number of Tier 4 and Tier 2 I recommend knocking down any building you won’t need to trap and replacing it with Level 21 Barracks to add more Base Defense.  Base Defense is boosted by your Altar and Altar Skills.  So, if you have 20 Barracks at level 21 it will provide 200% more Defense,  20 x 10% Defense.  With an active Altar it will boost this by 80%! Let’s do some math.  Say you have 300% base Defense from Research and add another 200% from your Barracks for a total of 500%.

Now, just before the Kill Event execute one of your Executable Farm Heroes using an Instant Execution from a Cheap Pack you purchased.  Last night, I got one for $19.99 around time of Kill Event.  Not bad for a full night of fun with friends trapping and killing Rally Leader Heroes who have spent literally tens of thousands of dollars to try to burn my few hundred dollar account.  I am also one of them.  I know how frustrating it is!  The active Altar Boost will provide you an additional 400% Defense!  This is the best boost in the Game!

Countering Artemis Core Set

Currently, Artemis Core Set is ripping through people with under 700 million troops and this type of account.  So, if you wish to stop Artemis you will need to beef up a bit to over 800 million troops keeping a close eye on the Nerf limitations of Tier 2 troops or grab some better gear items such as Shogun or Paladin pieces.  Shogun works best as a set due to each slot piece containing a different troop boost.  The accessory is nice as it provides Infantry and Ranged Defense which will counter Artemis (Ranged) and Ares (Cavalry) the two of the hardest hitting rally core sets you will face.   If you equip it against Nike, however, its pretty useless since it provides no Cavalry Defense. For Nike Core Set you need Cavalry Defense.  So look for those stats among Paladin and Golden Shogun.

However, with this setup you will have no problem capping heroes from Poseidon (Ranged), Zeus (Infantry), Frostbitten (Cavalry), Dragon Bone (Ranged), and any other missile core set released prior to Dragon Bone.

The following is content from the original post date of this article.  I’ve kept it for historical purposes.

Ares Core Set

Ares Core Set has the following maximum boosts with Gems:

  • Cavalry Attack – 3,762%
  • Troop Attack – 1,984%
  • Combined Attack – 5,746%
  • Troop Attack Debuff – 729%
  • Infantry Attack Debuff – 600%
  • Ranged Attack Debuff – 550%
  • Cavalry Attack Debuff – 600%
  • Ranged Defense Debuff – 282%
  • Defense Debuff – 1767%
  • Health Debuff – 1450%

That is quite an arsenal of stats!  Where to begin? It has a combined attack of nearly 6,000% with 1800% Defense Debuff.  This requires a considerably different trap setup than required against Poseidon and Zeus which have considerably less Attack but more Defense Debuff.

So, this brings me to the counter part.  Since Ares has considerably more Attack but less Defense Debuff than we enountered in Zeus and Poseidon it is my recommendation to use no more than one Kinoichi Kunai Troop Defense Debuff Resistance item.  Instead equip straight Defense items such as Frostlord’s Wielders, Barbarian Spear or the best against Ares, the Rising Tekko.

Rising Tekko Stats

  • Infantry Defense – 450%
  • Ranged Defense – 450%
  • Troop Attack – 35%
  • March Speed Debuff – 25%

Rising Tekko is a great equipment item against Ares, Poseidon, or Frostbitten because it counters so well against Ranged and Cavalry missile attack core sets.

Editor’s Note: If it is your desire to stop any core set that comes your way then it may be a wise investment to go ahead and finish the crafting tree.  You will add considerably more Defense from the fourth slot gems, 245% and have the ability to craft cores with specific troop defense to more easily counter these massive attack core sets.  However, this is a subject matter for a different article.  I digress.

How cheap can you build this trap?

How cheap is it the trap?  Lets take a look at the latest packs to find out!  Before purchasing any packs I strongly urge you to read my Amazon Coins article to get Cheap Game of War Packs.  Its possible to save 25% on all packs.  If you need assistance please leave a comment below.  Or contact me via Line Chat App. ID: darkthorne.  So, the latest packs:

build a trap for cheap
Cheap Packs

So, at the moment this pack is available for $4.99.  Yes, 5 dollars and you get this pack.  Also, you can buy multiple times.  It contains the chests we desire to build our trap: Golden Shogun and Frostlord.  It also contains Gold, Speed Ups, and Resources to help Research or Train your army.

Trap building cheap
Cheap Training Pack

This pack is available for $9.99.  Its perfect for training Tier 2 or Tier 4.  Currently, the slowest I train a full Tier 4 queue of 736,000 troops is 736 days.  So, the big packs touting 25,000 days is mostly useless for us.  The speed ups in those packs are 2,000 days and 1,000 days.  You will be wasting hundreds of days of Speed ups when training your army.

Cheap Game of War Trap
Useless Speed Ups

So, to sum up.  When choosing packs to build your trap you want to first purchase some Amazon Coins.  If you need assistance let me know, but its crucial in building a Cheap Trap.  Next, you want to find packs that contain the correct speed up size 200, 300, 400, 500 days max.  Also, you want the packs that contain Imperial Dragon and Frostlord’s primarily.  The packs that contain Golden Shogun are a nice bonus if you are after that Rising Tekko.

Alliance Cooperation and Idea Sharing

Don’t forget about your Alliance mates!  Let them know what you are up to and get them involved in the process.   You will likely discover their excitement when learning that a new Trap is coming online to provide massive points in upcoming Kill Events.  Also, your Rally Leaders can rally the Heroless Strongholds you just capped!

Above all else enjoy the journey!

GoW Rally Trap Results

Here are some results of my Trap these past several months!

Nike Hero 64 with Normal Gear
Nike Hero 64 trapped using normal Gear

IMG_1307

This was a maxed Hero Zeus rally, but as I recall the rally leader had pretty poorly Gem’d set with few Defense Debuff Gems.  My 2 x Kinoichi Kunai did some great work against this rally.  I lost 9,766 T1 at 353k Troops at the time.

IMG_3164

This is a Poseidon Rally from our last Kill Event.  I had just taken the below Ares Core Set Rally but was able to retrain a few million troops in time to take this Poseidon hit.  When I got the Rally Notification offline I wasn’t sure how much time I had left till Rally impact.

So, I boosted Defense 125% and Attack Debuff 125% however, the 1 minute Defense boost ran out before rally hit.  I was switching my gear from Ares set up to Poseidon set up with more Kinoichi Kunai.  No presets on the account so have to manually swap them!  Cheap traps have their negatives too, no presets!  I was still able to capture Hero with around 398m troops.

 

IMG_3165

Ares strikes again!  I’m getting closer to capping this ferocious Core Set.  I need to get a Rising Tekko or boost more troops.  Basically, I need more Defense or more Troops.  To get more Defense requires either unlocking Fourth Gems in the crafting tree to add the 245% Defense with 7 of the 35% Defense Gems.  I also have some room to upgrade to the 35% Defense Gems which will provide around 140% boost.  But I hope to obtain a Rising Tekko very soon with these $20 packs I pick up every week or two for a Kill Event.  Not bad spending $20.00 a week to keep up with Rally Leaders who spend $1,000s/week for Cores, Research, Buildings and Boosts.

IMG_3169

This is what she’s rocking right now. The Boosts with The Fur.  She Bees in the Trap!

IMG_3170

Here is a breakdown of my Troops.  This trap started when Zeus (Infantry) and Frostbitten (Cavalry) were tearing it up!  Then I had to adjust numbers to counter the harder hitting Poseidon (Ranged).  Finally, we have a harder hitting Cavalry Core Set of DOOM in Ares!  I’ve had to adjust once again to counter Ares.

If you wish to be able to withstand anything thrown at you then its required to have a somewhat balanced mix of troops.  However, if you decide you will only take a specific troop type rally such as Ranged, then train your army accordingly.  I have an Alliance mate that capped an Ares Rally over the weekend at just 900 million power and Normal Equipment.  How?  She’s all Infantry using Infantry Attack and Infantry Defense Normal Gear items.  It definitely shocked the maxed out Rally Leader burning a thousand dollar Core set.

Not completely clear how to implement this strategy or have other questions about Game of War?  Book a session with me today and let’s get you on the right path quickly!  If you book today you will save $5 on your first session!  I look forward to chatting with you today!

Thanks for reading! Take a moment to enlist in my mailing campaign to enjoy future guides and tips!

-Darkthorne

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I like to play and blog about games. I play a wide range of titles on various platforms i.e. PS4, PC, iOS. MOBA, MMORPG, F2P, CCMOBA. Clash of Clans, Game of War, Mobile Strike, Diablo 3, World of Warcraft, Clash Royale, Boom Beach, Vainglory, Call of Duty III. I host live streams on Twitch at www.twitch.com/gameofwartips and Youtube at www.youtube.com/gameofwartips. Thanks for visiting!

53 COMMENTS

    • first of all this info is so old. A rally trap need at least 1.5 billion troops and should have 1.7bill to be safe. and that gear is wrong. the feet should be frostlord boots. also, the artemis core is much more powerful than you think. it gets up to 14k attack and 5200 defense debuff. im a trap myself and ive capped all of that.

  1. When you say “100 mil of each type”, do you mean 100 mil total troops, split evenly across the three types? Or, should I have a grand total of 300ml t2 troops total? Just making sure.

        • You want to maximize Defense first, then Attack Debuff. The best skills for a trap are from Altar. If you are able to activate your Altar before a Kill Event using an Instant Execute or just hold an executable safely for the time needed to kill it at start of Kill event then you will benefit greatly from Altar Boost. For example, the Altar boosts 80% of your base stats from research and buildings. So if you have 300% base defense then with Altar boost activated you will have 300 * 1.80 or 540%. A boost of 240% Defense. Awesome huh?! Also, I get the Defense 2 maxed, Attack Debuff, and Ranged Defense and Infantry Defense to boost against Poseidon and Ares core sets, currently the two hardest hitting core sets. If you have a level 60 hero you can get a lot more Skills than I can as I’m just 58 at the moment on the above mentioned account. So, Altar skills provides the best boosts, Defense and Attack Debuff. If you are having trouble killing the entire rally try to work Health Debuff skill into your tree. When I choose skills I work my way down to the most important ones first with just the minimum required points on the way. Once I’ve obtained the most important I work my way back up grabbing the next skill of importance until I run out of skills toward the top in the Tier 1 area potentially.
          Thanks again for the comment Tony. Good luck bud.

  2. Love how you are keeping this up-to-date! I’m almost there with the new stuff you added (already have 60mil T4s spread across reg and strat). I did have 480mil t2s, so now I have to get it to 720. Keep up the great work!

    Also, I would assume after building troops, you tear down all the Villas and replace with racks? That’s what I do to boost my defense up.

  3. Now it’s going to be interesting to see what happens since the greed known as MZ has decided to release SH L24. Oh, and L25 is coming soon I suspect because when I go into the upgrade section of my SH, it shows 23/25. Man MZ just doesn’t know the limits to their own greed.

    • Yes this …. Should be it for a long while then alliance city combat or hero 70. Then no idea. That will be everything released that is currently in beta. Remember: play your own game, don’t feel like you must upgrade immediately when it’s released. You can still trap anything thrown at your at sh 21, imperial , frost , kunai and proper set up. 👍

  4. Dark, Great Article ! Looks like I need to rethink my trap since you seem much more successful.
    I have: 192M troops; 12M of each T4 reg&Str, 20M of each T3 reg&Str. Hero: 60. Defense and crafting trees complete(2B research). 4 barricks, 3 villas & rest hospitals. I have all reg equip you mention. Popped defense cores (with 1 Kunai) against a strong ares last night and lost 2x more power then him. What changes should I make? change hospital for barrick ? add more troops. Dismiss T3s for T2s Currently at 7.4B with 5.3B troop power. Thanks.

    • You are playing a very dangerous trap game there. With normal gear I recommend 800m-1b troops t4/t2 mix. At your size you must be solid as a rock. Meaning mostly t4 with just a meat shield of minimal t3 to take the impact. Essentially you are a tile trap for a rally. Lol. You will need enough attack to kill his full rally and enough defense to stop the wounding enough to cover beds. You can set up with t4/t3/t2. The idea would be to lose t2 and have to retrain them and any t3 would land in beds. Also, if you want to stay around 2 b with 200 m troops I recommend picking a core set to stop. Meaning, choose either cav, ranged or infantry to stop and just train all the opposite troops than that core set. Or choose two troop types. The same as that core set and the opposite. So you can have 1/3 more troops but remain same power. For instance to stop the new Bacchus you would want to go cav/infantry. But watch out for any infantry or ranged core rally.

      • Dark your talking about being a better rally trap or a better trap player and it caught my mind so I want to know something I already have 20m t4 troops each including strategic so what about the t2 troops should they be 30m each or 300m I don’t understand and also I want to know which is the best gear for defense right now is collussus the best I’m hoping to hear from you bye and have a nice day.

  5. Thanks for your reply. Your article actually convince me to change my set-up. I read a few rally trap articles and yours has the best information ! I’m converting all hospitals to barracks and will eventually get to a T4/T2 set-up. Not sure how I’m going to play in the mean time. So is my troop strength low right now ? one or two troop types is interesting but need to realy pay attention and use anti-scout til last sec. Also, is it true that you don’t need much attack since the large number of troops will kill the rally ? think my troop attack is <200%

  6. Word is, 8mil march is now burning frost lord sets. Haven’t seen visual proof of it yet, but we have Line chat rooms set up and word is going around that frost lord isn’t cutting it any more. Well, maybe with a smaller amount of troops. I’m at 2.25bil T2s and 810mil t4s. Going to see how that goes. lol

  7. Have you tried using reg/cores and completely disregarding overall troop defense? I’ve made a couple of sets of mixed reg/cores with specific troop-type defense well over what the best cores debuff and had some success. just wondering if I’m the only one. I also had like 800 mill troops so killing the whole rally wasn’t a problem so I could focus all pieces towards troop type defense and health (even though I’ve read health isn’t important with over 500 mill troops).

    I guess my question is, was I just lucky or is it OK to just focus on each specific troop type defense rather than overall defense.

    I haven’t tried it with the 7.2 or 8 mill march size yet. I added about 200 mill more troops to offset those.

    • That’s funny, someone mentioned siege as an option too since no cores will affect it. My old alliance mate told me they ran into a rally trap with a lot of t2 siege and did very well. I’m curious to know as well if anyone else had tested.

      • I run t2 siege and t4 troops. I tested with a 6.3 mil rally and wore partial prospectors (helm, armor, 1 accessory for siege attack) and the rest frost lord. Ate the rally, didn’t cap, lost 14 mil siege. He boosted attack and attack Debuff, so I think he knew about my siege. The real problem with running siege is the power increase. T2 siege has twice the power of t2 troops so when I converted over my power jumped from about 20 mil to 30 mil. There is no siege defense, so you still need troop defense which will be debuffed. I haven’t tested using cores yet. More info on siege traps would be great!!

  8. There are now lots of core sets are released even lots of set gears are also released ,will u please update for new trap accounts we small traps are in deep trouble ,biggies are hitting very harder now ,we need more information for better trap accounts ,nobody is updating for trap accounts ,useless information that ,mz released this,mz released this and so and ,so please update now it’s not matter of million troops it’s in now billion numbers,please update

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