Why Did You Download Game of War Fire Age?
I had just received my first smart phone and received a message from a friend that I should try Game of War Fire Age.
The dude on game’s icon caught my attention. He was raging with a rebel yell and teeth ready to gnash at anyone who dared stand in his way!
The game initially took on an Age of Empires feel. I walked through the tutorial with Athena and started to look around. Cool! I’ll work on building my empire then lay waste to all these unsuspecting empires I see about, most have a shield like me. I’ll book mark them and wait for it to drop.
My First Attack – Hooked!
I had my first army of tier 1 or tier 2 I believe at a whopping 100,000 power or something. I sent an army to a silver tile that I really needed!
Oops, someone else is trying to reach that same tile. My screen turns red! I turn red in anticipation and nervousness, and then…
Hmm, what happened?
I check the report. All my troops are dead and my hero is gone!
Enter Mopar Lar and Runner from Dahae Dawgmen
My first impression of Mopar Lar and his son Runner was spectacular. The guy who captured my hero on a tile was hit by Runner. Before Runner reached the tile my captor pulled his troops off the tile for a mad dash to his stronghold.
Mopar Lar was already headed that way with his incredible army of tier 3! Just as my captor was reaching his stronghold Mopar Lar lit him up freeing mine and several other heroes! Wow! This guy is amazing!
I was with Mopar Lar and Runner ever since…
Mopar Lar passed away a few months back and that passing was sort of the camel’s straw to break our alliance. We’d been slowly drifting apart but I feel this event really put a period on our saga.
The next month we took his alliance to the Super Wonder and with help from Allysssa and Draco we achieved a third place finish. Not Emperor, but not bad for a team of social players who just wanted to stick together through thick and thin.
Many stories from our time in K94 and K106 are chronicled on this website.
- One Night in Dahae: Game Mechanics by Harrycubed
- Mopar Lar’s Historic Burn!
- Make Them an Offer They Can’t Refuse
- The Very Best Trap in Game of War by Harrycubed and Ponzi
- Leghumper Fan Page
- Legend of Game of War
- Return of the King
Many, many historic articles are published here at gameofwartips.com.
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Where Did We Go Wrong?
Perhaps a look at Game of War’s history will help us unlock how we’ve reached the current state of Game of War. Whales dropping like flies. New installs lowest they’ve ever been.
Once top of the charts with Candy Crush, Game of War now barely reaches the top 100.
Once 2 million a day in revenue now scraping by with less than $100k/day.
So, yes, I’d say something is wrong with Game of War. No joy.
Game of War Economy – Important to Player Base Retention
First, it seems once resources were added to packs many players who specialized in hyper farming and selling resources were soon pushed out of the game.
These players had a small budget. It’s not enough to purchase packs frequently. Also, their speed-ups no longer supplied by the sale of silver and food. This wasn’t what they signed up for…
Hyperfarming on a Grand Scale
Some players set up vast farming networks of some 300 accounts or more. Each of those accounts was a download and some spending to get them to maximize production was suddenly worthless.
Players could simply purchase large amounts of resources in gold store packs from the makers of the game.
This destroyed the economic balance of Game of War Fire Age.
No longer was Game of War about helping alliance mates with resources and other needs to upgrade their empire.
Instead, alliances began seeking, “big spenders.”
The first players to leave Game of War were the “farmers.” These players who prided themselves on the best production boost gear and empires that maximized a specialized resource.
These players were also apart of a cluster of other farmers who traded resources to maximize production of all resources per day.
Impossible now to keep up with out purchasing, these players tried to hold on as long as possible, but without purchasing it was impossible to remain relevant for very long.
The joy of Game of War slipped away for these players.
So, who remained? Spenders with a larger budget were mostly who remained.
What started your Game of War journey? Why did you play?