Game of War Rally Trap – Gear, Troops, Gems

How to Build a Game of War Rally Trap For Cheap!

If you want to play Game of War but not spend a great deal of money chasing expensive core sets and research then this article is for you!  If you want a way to trap those pesky mean rally leaders tormenting you alliance then this too is an article for you!

I have a 110 billion power account that I no longer consider my main.  I now spend most of my time on a sub 10 billion power account that I use as a rally trap.

Nike Hero 65

In the above example I lost a few T1 traps for under 50k power loss.  I was able to recover those traps for no speed up cost since T1 is instant salvage.  So, how can you get one of these fun trap accounts?

If at the end of this guide you still need assistance, I’d be glad to assist you step-by-step!  To learn more follow the link at the end of the article!

Building the Trap

Here’s what you will need to trap the Hardest Hitting Rally Leader’s in Game of War:


  • Tier 4 Normal
  • Traps Tier 1 Normal – just above war bricks.
  • Defense Tree to Troop Defense Debuff Resistance 9
    • Some Kingdoms do not have this released yet in their Defense tree.  Be patient its coming.  Instead get your Defense Debuff Resistance from Kinoichi Kunai – use at least 2 until your defense tree is added.  Then use just one.
  • Total Research Power should around 400 million power.


  • Frostlord’s Will (Helm)
  • Imperial Mantle (Armor)
  • Imperial Greaves (Feet)
  • Frostlord’s Shatter star (Weapon)
  • Frostlord’s Wielders (Accessory)
  • Kunoichi’s Kunai (Accessory)
  • Kunoichi’s Kunai (Accessory)

Alternative Gear

  • Sola’s Paladin and Golden Shogun Gear
    • This set is a troop specific defense set that can be used to counter specific rally types i.e. infantry, ranged, cavalry.
  • Colossus Gear
    • This set is easily the best general defense gear set in game.  However, it costs the most to attain currently in game. Compare defense of each piece to the current item’s defense you have and upgrade accordingly.


  • Defense – 25% Defense
  • Shadow Gem – 12.5% Defense, 12.5% Troop Attack Debuff
  • Gem of Honor – 12.5% Defense, 12.5% Troop Attack Debuff (Yes, its the same as Shadow Gem but can equip both)
  • Gem of Protection – 25% Enemy Rally Attack Debuff (The use of this Gem is controversial.)  I use two of them to negate enemy’s Rally Attack from skills, but I’m still testing if I should use more against the occasional rally leader stacking Rally Attack boost gems.  If you have data concerning this please leave a comment below.

Better gems have been released with more Defense boost.  If you are able to obtain them use them!  Defense is most the important stat for this trap set but I’ve tried to provide the minimum requirements in this article to trap with minimal research power.

Troop Counts

  • 20 million of each Tier 4 type – Infantry, Ranged, Cavalry
  • 240 million of each Tier 2 type.
  • All Tier 1/2 Traps, Spikes, Archer Tower, Boiling Tar, Turret, Snares, Steam Cannon.
  • Troop Power will be 4 billion and above depending whether you go for an Ares trap or not.

With the release of Artemis you may need to increase troop numbers slightly more to around 800-900m.

Very important:  Please be aware of the Game of War Nerf.  If you train too many lower-tiered troops you will suffer a penalty to your troop’s stats and suffer great losses upon taking a hit of any kind.


  • Defense – 125% or 175% obtained in one of the few packs required to reach the limits of this trap setup.
  • Attack Debuff – 125% or 175% see above.

Buildings Setup

Once you have reached Stronghold 21 and unlocked Tier 4 its time to train your Tier 4 army.  It is my recommendation that you check the Forge to see if you can craft any Economy Sets for Troop Training boosts such as Generals or Grand Marshalls Set gear.  This will save you many days of speeds ups. However, if you are unable to craft these items don’t worry.  You can still train an army relatively cheaply.  You may have picked up some Troop Training boosts or Items along the way building your Stronghold 21.  Check your inventory for Prometheus’ Boon (Lvl 30) it provides +18% Training Speed.  Also, check for Hades’ Helm (Lvl 40).  It will provide another +12% Training Speed.

Next, you want to build a balance of Villas and Barracks. Villas will reduce your Training Speed and Barracks will allow you train more troops at once.  Personally, I just used Training Speed Boosts of 30 – 50 % from the packs and Troop Queue Boosts of 500%-1000% with all Barracks and got it done in a few hours.  It likely cost me a bit more but I got it done in time for the Kill Event that night.

Altar Boost

Once you are satisfied with the number of Tier 4 and Tier 2 I recommend knocking down any building you won’t need to trap and replacing it with Level 21 Barracks to add more Base Defense.  Base Defense is boosted by your Altar and Altar Skills.  So, if you have 20 Barracks at level 21 it will provide 200% more Defense,  20 x 10% Defense.  With an active Altar it will boost this by 80%! Let’s do some math.  Say you have 300% base Defense from Research and add another 200% from your Barracks for a total of 500%.

Now, just before the Kill Event execute one of your Executable Farm Heroes using an Instant Execution from a Cheap Pack you purchased.  Last night, I got one for $19.99 around time of Kill Event.  Not bad for a full night of fun with friends trapping and killing Rally Leader Heroes who have spent literally tens of thousands of dollars to try to burn my few hundred dollar account.  I am also one of them.  I know how frustrating it is!  The active Altar Boost will provide you an additional 400% Defense!  This is the best boost in the Game!

Countering Artemis Core Set

Currently, Artemis Core Set is ripping through people with under 700 million troops and this type of account.  So, if you wish to stop Artemis you will need to beef up a bit to over 800 million troops keeping a close eye on the Nerf limitations of Tier 2 troops or grab some better gear items such as Shogun or Paladin pieces.  Shogun works best as a set due to each slot piece containing a different troop boost.  The accessory is nice as it provides Infantry and Ranged Defense which will counter Artemis (Ranged) and Ares (Cavalry) the two of the hardest hitting rally core sets you will face.   If you equip it against Nike, however, its pretty useless since it provides no Cavalry Defense. For Nike Core Set you need Cavalry Defense.  So look for those stats among Paladin and Golden Shogun.

However, with this setup you will have no problem capping heroes from Poseidon (Ranged), Zeus (Infantry), Frostbitten (Cavalry), Dragon Bone (Ranged), and any other missile core set released prior to Dragon Bone.

The following is content from the original post date of this article.  I’ve kept it for historical purposes.

Ares Core Set

Ares Core Set has the following maximum boosts with Gems:

  • Cavalry Attack – 3,762%
  • Troop Attack – 1,984%
  • Combined Attack – 5,746%
  • Troop Attack Debuff – 729%
  • Infantry Attack Debuff – 600%
  • Ranged Attack Debuff – 550%
  • Cavalry Attack Debuff – 600%
  • Ranged Defense Debuff – 282%
  • Defense Debuff – 1767%
  • Health Debuff – 1450%

That is quite an arsenal of stats!  Where to begin? It has a combined attack of nearly 6,000% with 1800% Defense Debuff.  This requires a considerably different trap setup than required against Poseidon and Zeus which have considerably less Attack but more Defense Debuff.

So, this brings me to the counter part.  Since Ares has considerably more Attack but less Defense Debuff than we enountered in Zeus and Poseidon it is my recommendation to use no more than one Kinoichi Kunai Troop Defense Debuff Resistance item.  Instead equip straight Defense items such as Frostlord’s Wielders, Barbarian Spear or the best against Ares, the Rising Tekko.

Rising Tekko Stats

  • Infantry Defense – 450%
  • Ranged Defense – 450%
  • Troop Attack – 35%
  • March Speed Debuff – 25%

Rising Tekko is a great equipment item against Ares, Poseidon, or Frostbitten because it counters so well against Ranged and Cavalry missile attack core sets.

Editor’s Note: If it is your desire to stop any core set that comes your way then it may be a wise investment to go ahead and finish the crafting tree.  You will add considerably more Defense from the fourth slot gems, 245% and have the ability to craft cores with specific troop defense to more easily counter these massive attack core sets.  However, this is a subject matter for a different article.  I digress.

How cheap can you build this trap?

How cheap is it the trap?  Lets take a look at the latest packs to find out!  Before purchasing any packs I strongly urge you to read my Amazon Coins article to get Cheap Game of War Packs.  Its possible to save 25% on all packs.  If you need assistance please leave a comment below.  Or contact me via Line Chat App. ID: darkthorne.  So, the latest packs:

build a trap for cheap
Cheap Packs

So, at the moment this pack is available for $4.99.  Yes, 5 dollars and you get this pack.  Also, you can buy multiple times.  It contains the chests we desire to build our trap: Golden Shogun and Frostlord.  It also contains Gold, Speed Ups, and Resources to help Research or Train your army.

Trap building cheap
Cheap Training Pack

This pack is available for $9.99.  Its perfect for training Tier 2 or Tier 4.  Currently, the slowest I train a full Tier 4 queue of 736,000 troops is 736 days.  So, the big packs touting 25,000 days is mostly useless for us.  The speed ups in those packs are 2,000 days and 1,000 days.  You will be wasting hundreds of days of Speed ups when training your army.

Cheap Game of War Trap
Useless Speed Ups

So, to sum up.  When choosing packs to build your trap you want to first purchase some Amazon Coins.  If you need assistance let me know, but its crucial in building a Cheap Trap.  Next, you want to find packs that contain the correct speed up size 200, 300, 400, 500 days max.  Also, you want the packs that contain Imperial Dragon and Frostlord’s primarily.  The packs that contain Golden Shogun are a nice bonus if you are after that Rising Tekko.

Alliance Cooperation and Idea Sharing

Don’t forget about your Alliance mates!  Let them know what you are up to and get them involved in the process.   You will likely discover their excitement when learning that a new Trap is coming online to provide massive points in upcoming Kill Events.  Also, your Rally Leaders can rally the Heroless Strongholds you just capped!

Above all else enjoy the journey!

GoW Rally Trap Results

Here are some results of my Trap these past several months!

Nike Hero 64 with Normal Gear
Nike Hero 64 trapped using normal Gear


This was a maxed Hero Zeus rally, but as I recall the rally leader had pretty poorly Gem’d set with few Defense Debuff Gems.  My 2 x Kinoichi Kunai did some great work against this rally.  I lost 9,766 T1 at 353k Troops at the time.


This is a Poseidon Rally from our last Kill Event.  I had just taken the below Ares Core Set Rally but was able to retrain a few million troops in time to take this Poseidon hit.  When I got the Rally Notification offline I wasn’t sure how much time I had left till Rally impact.

So, I boosted Defense 125% and Attack Debuff 125% however, the 1 minute Defense boost ran out before rally hit.  I was switching my gear from Ares set up to Poseidon set up with more Kinoichi Kunai.  No presets on the account so have to manually swap them!  Cheap traps have their negatives too, no presets!  I was still able to capture Hero with around 398m troops.



Ares strikes again!  I’m getting closer to capping this ferocious Core Set.  I need to get a Rising Tekko or boost more troops.  Basically, I need more Defense or more Troops.  To get more Defense requires either unlocking Fourth Gems in the crafting tree to add the 245% Defense with 7 of the 35% Defense Gems.  I also have some room to upgrade to the 35% Defense Gems which will provide around 140% boost.  But I hope to obtain a Rising Tekko very soon with these $20 packs I pick up every week or two for a Kill Event.  Not bad spending $20.00 a week to keep up with Rally Leaders who spend $1,000s/week for Cores, Research, Buildings and Boosts.


This is what she’s rocking right now. The Boosts with The Fur.  She Bees in the Trap!


Here is a breakdown of my Troops.  This trap started when Zeus (Infantry) and Frostbitten (Cavalry) were tearing it up!  Then I had to adjust numbers to counter the harder hitting Poseidon (Ranged).  Finally, we have a harder hitting Cavalry Core Set of DOOM in Ares!  I’ve had to adjust once again to counter Ares.

If you wish to be able to withstand anything thrown at you then its required to have a somewhat balanced mix of troops.  However, if you decide you will only take a specific troop type rally such as Ranged, then train your army accordingly.  I have an Alliance mate that capped an Ares Rally over the weekend at just 900 million power and Normal Equipment.  How?  She’s all Infantry using Infantry Attack and Infantry Defense Normal Gear items.  It definitely shocked the maxed out Rally Leader burning a thousand dollar Core set.

Not completely clear how to implement this strategy or have other questions about Game of War?  Book a session with me today and let’s get you on the right path quickly!  If you book today you will save $5 on your first session!  I look forward to chatting with you today!

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Game of War Merge Kill Event – End is the Beginning

Game of War Merge Kill Event

The End of Dahae?


In a few hours a Game of War Merge Kill Event will commence and another chapter in the K94 Dahae saga will be complete. It is possible that the kingdom that I’ve known since day one will cease to exist similar to when Bastion fought “the nothing” in The Never-ending Story. Poof! It will be gone!

The Game of War Merge Kill Event is met with mixed emotions. On the one hand, it will be sad to see our kingdom disappear and be randomly ported into a new landscape if we lose. However, on the other, it could mean a fresh start and like a new game. Many of Dahae are tired of the same old stories and politics that recycle every few months. At any rate, whenever you smash two kingdoms together it will create much conflict and with conflict comes opportunity.

My alliance is excited for the merge because by some stroke of luck we know some guys in the opposing kingdom from previous kill events. We have a sort of alliance with them. We’ve helped one another with mutual enemies and at the Super Wonder.

This Game of War Merge Kill Event will be interesting indeed. Many “trouble-makers” of our kingdom threaten to go to the “other side” when the merge is complete. As if this threat somehow makes any difference to the kingdom. These guys have been resident outlanders for the entire existence of Dahae. They create conflict all week, attacking people on tiles, burning and capturing farm heroes, and zeroing small players.  But, when the kill event comes around they vanish, and do nothing.  Immediately following the kill event there they are again in Kingdom chat and burning kingdom  while the rest of us our out trying to prepare for the next kill event. No, we won’t be sad to see these guys get lost in the crowd of so many new trouble makers of the kingdom.

For the rest of us who have refrain daily from hitting own kingdom to allow it to strengthen, we welcome some new targets to hit. There was a time when we didn’t get a kill event for six weeks maybe longer. This put incredible strain on the kingdom. All research and no burning makes Jack a dull boy!

Well, I’ll keep you all updated on how the merge saga plays out. For now, back to core crafting and preparing for the event of all kingdom events!

If you’d like to take a trip down memory lane check out these historical Dahae posts below:

I will be bringing part of the kill event live (with delay of course) on Twitch.  You can watch it here or view recap:

If you’d like to see if your kingdom has been selected for a Game of War Merge Kill Event please visit our friends at Game of War Real Tips to find out more!

Game of War Real Tips Game of War Merge Kill Event

Ok, seriously, back to Game of War Merge Kill Event preparations…

Russians take over…

Well, the day has come. The Russians have taken over Dahae K94. Much to the chagrin of Dreaded Red and his alliance.


Dahae Fighters “[DF ]” epic ascent to top three alliance and top alliance in troops killed began several months ago before the first kingdom vs. kingdom event on Dahae. They were then Blackstar “BS7”. With only about 150M power they were hated by most of the kingdom for their lack of respect for resource first march and other such common rules of peace during non-kill events. However, it was not until the first Kingdom vs. Kingdom kill event that the kingdom started to take notice of them.

Their small alliance was the talk of the kill event, well that and the opposing kingdoms king, Punisher. But this is when DF was born. They changed their name to simply Dahae Fighters and created a new fighting community… Many wished to sign up and did. With the help of large spenders, theMonti and the multilingual leadership of DahaeFighter, this small alliance has taken over Dahae.

By following it’s own rules, warring with Blood of Kings, then wonder and forest occupies, they have earned their position whether you like them or not.

However, I am curious how they will carry themselves as new leaders of the kingdom? Will they continue to burn their own kingdom during peace time to “prove a point to the weak?” Will they zero offline, unshielded members of their own kingdom under the same cause? Or will they unify and lead Dahae to kingdom vs. kingdom stardom.

As for Dreaded Red, the former king of Dahae and passionate opposer to DF? He has given us his answer by renaming himself to Gen. George S. Patton.


So grab the popcorn because the show is about to begin…